physRpn_to_absRpn is a no-op on non-iSeries platforms, remove the two
redundant calls.
There's only one caller on iSeries so fold the logic in there so we can get
rid of it completely.
Signed-off-by: Michael Ellerman <michael@ellerman.id.au>
Signed-off-by: Paul Mackerras <paulus@samba.org>
This patch removes the use of bitfield types from the ppc64 hash table
manipulation code.
Signed-off-by: David Gibson <dwg@au1.ibm.com>
Acked-by: Stephen Rothwell <sfr@canb.auug.org.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Add code to clear the hash table and invalidate the tlb for native (SMP,
non-LPAR) mode. Supports 16M and 4k pages.
Signed-off-by: Milton Miller <miltonm@bga.com>
Signed-off-by: R Sharada <sharada@in.ibm.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This patch started as simply removing a few never-used macros from
asm-ppc64/pgtable.h, then kind of grew. It now makes a bunch of
cleanups to the ppc64 low-level header files (with corresponding
changes to .c files where necessary) such as:
- Abolishing never-used macros
- Eliminating multiple #defines with the same purpose
- Removing pointless macros (cases where just expanding the
macro everywhere turns out clearer and more sensible)
- Removing some cases where macros which could be defined in
terms of each other weren't
- Moving imalloc() related definitions from pgtable.h to their
own header file (imalloc.h)
- Re-arranging headers to group things more logically
- Moving all VSID allocation related things to mmu.h, instead
of being split between mmu.h and mmu_context.h
- Removing some reserved space for flags from the PMD - we're
not using it.
- Fix some bugs which broke compile with STRICT_MM_TYPECHECKS.
Signed-off-by: David Gibson <dwg@au1.ibm.com>
Acked-by: Paul Mackerras <paulus@samba.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!