dma_cache_(wback|inv|wback_inv) were the earliest attempt on a generalized
cache managment API for I/O purposes. Originally it was basically the raw
MIPS low level cache API exported to the entire world. The API has
suffered from a lack of documentation, was not very widely used unlike it's
more modern brothers and can easily be replaced by dma_cache_sync. So
remove it rsp. turn the surviving bits back into an arch private API, as
discussed on linux-arch.
Signed-off-by: Ralf Baechle <ralf@linux-mips.org>
Acked-by: Paul Mundt <lethal@linux-sh.org>
Acked-by: Paul Mackerras <paulus@samba.org>
Acked-by: David S. Miller <davem@davemloft.net>
Acked-by: Kyle McMartin <kyle@parisc-linux.org>
Acked-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
Cc: <linux-arch@vger.kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Pass struct dev pointer to dma_cache_sync()
dma_cache_sync() is ill-designed in that it does not have a struct device
pointer argument which makes proper support for systems that consist of a
mix of coherent and non-coherent DMA devices hard. Change dma_cache_sync
to take a struct device pointer as first argument and fix all its callers
to pass it.
Signed-off-by: Ralf Baechle <ralf@linux-mips.org>
Cc: James Bottomley <James.Bottomley@steeleye.com>
Cc: "David S. Miller" <davem@davemloft.net>
Cc: Greg KH <greg@kroah.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
While we've been sorting out the toolchain fiasco, some of
the code has suffered a bit of bitrot. Building with GCC4
also brings up some more build warnings. Trivial fixes for
both issues.
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!