linux-stable-rt/drivers/gpu/drm
Dave Airlie b8c00ac5b5 drm/fb: add more correct 8/16/24/32 bpp fb support.
The previous patches had some unwanted side effects, I've fixed
the lack of 32bpp working, and fixed up 16bpp so it should also work.

this also adds the interface to allow the driver to set a preferred
console depth so for example low memory rn50 can set it to 8bpp.
It also catches 24bpp on cards that can't do it and forces 32bpp.

Tested on r100/r600/i945.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2009-10-06 13:54:01 +10:00
..
i810
i830
i915 drm/fb: add more correct 8/16/24/32 bpp fb support. 2009-10-06 13:54:01 +10:00
mga
r128
radeon drm/fb: add more correct 8/16/24/32 bpp fb support. 2009-10-06 13:54:01 +10:00
savage
sis
tdfx
ttm
via
Kconfig
Makefile
README.drm
ati_pcigart.c
drm_agpsupport.c
drm_auth.c
drm_bufs.c drm: fix _DRM_GEM addmap error message 2009-09-18 14:34:06 +10:00
drm_cache.c
drm_context.c
drm_crtc.c drm: Delete the DRM_DEBUG_KMS in drm_mode_cursor_ioctl 2009-10-05 10:00:57 +10:00
drm_crtc_helper.c drm/kms: protect against fb helper not being created. 2009-09-26 06:39:00 +10:00
drm_debugfs.c
drm_dma.c
drm_drawable.c
drm_drv.c
drm_edid.c drm/kms: start adding command line interface using fb. 2009-09-25 13:08:20 +10:00
drm_encoder_slave.c
drm_fb_helper.c drm/fb: add more correct 8/16/24/32 bpp fb support. 2009-10-06 13:54:01 +10:00
drm_fops.c
drm_gem.c
drm_hashtab.c
drm_info.c
drm_ioc32.c
drm_ioctl.c
drm_irq.c
drm_lock.c
drm_memory.c
drm_mm.c
drm_modes.c drm/kms: start adding command line interface using fb. 2009-09-25 13:08:20 +10:00
drm_pci.c
drm_proc.c
drm_scatter.c
drm_sman.c
drm_stub.c
drm_sysfs.c
drm_vm.c

README.drm

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html