linux-stable-rt/include/asm-arm/arch-omap/blizzard.h

13 lines
249 B
C

#ifndef _BLIZZARD_H
#define _BLIZZARD_H
struct blizzard_platform_data {
void (*power_up)(struct device *dev);
void (*power_down)(struct device *dev);
unsigned long (*get_clock_rate)(struct device *dev);
unsigned te_connected : 1;
};
#endif