500 lines
12 KiB
C
500 lines
12 KiB
C
/* sched.c - SPU scheduler.
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*
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* Copyright (C) IBM 2005
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* Author: Mark Nutter <mnutter@us.ibm.com>
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*
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* 2006-03-31 NUMA domains added.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#undef DEBUG
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#include <linux/module.h>
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#include <linux/errno.h>
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#include <linux/sched.h>
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#include <linux/kernel.h>
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#include <linux/mm.h>
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#include <linux/completion.h>
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#include <linux/vmalloc.h>
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#include <linux/smp.h>
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#include <linux/smp_lock.h>
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#include <linux/stddef.h>
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#include <linux/unistd.h>
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#include <linux/numa.h>
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#include <linux/mutex.h>
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#include <linux/notifier.h>
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#include <asm/io.h>
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#include <asm/mmu_context.h>
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#include <asm/spu.h>
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#include <asm/spu_csa.h>
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#include <asm/spu_priv1.h>
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#include "spufs.h"
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#define SPU_TIMESLICE (HZ)
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struct spu_prio_array {
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DECLARE_BITMAP(bitmap, MAX_PRIO);
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struct list_head runq[MAX_PRIO];
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spinlock_t runq_lock;
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struct list_head active_list[MAX_NUMNODES];
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struct mutex active_mutex[MAX_NUMNODES];
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};
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static struct spu_prio_array *spu_prio;
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static struct workqueue_struct *spu_sched_wq;
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static inline int node_allowed(int node)
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{
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cpumask_t mask;
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if (!nr_cpus_node(node))
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return 0;
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mask = node_to_cpumask(node);
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if (!cpus_intersects(mask, current->cpus_allowed))
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return 0;
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return 1;
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}
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void spu_start_tick(struct spu_context *ctx)
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{
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if (ctx->policy == SCHED_RR)
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queue_delayed_work(spu_sched_wq, &ctx->sched_work, SPU_TIMESLICE);
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}
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void spu_stop_tick(struct spu_context *ctx)
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{
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if (ctx->policy == SCHED_RR)
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cancel_delayed_work(&ctx->sched_work);
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}
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void spu_sched_tick(struct work_struct *work)
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{
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struct spu_context *ctx =
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container_of(work, struct spu_context, sched_work.work);
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struct spu *spu;
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int rearm = 1;
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mutex_lock(&ctx->state_mutex);
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spu = ctx->spu;
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if (spu) {
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int best = sched_find_first_bit(spu_prio->bitmap);
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if (best <= ctx->prio) {
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spu_deactivate(ctx);
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rearm = 0;
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}
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}
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mutex_unlock(&ctx->state_mutex);
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if (rearm)
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spu_start_tick(ctx);
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}
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/**
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* spu_add_to_active_list - add spu to active list
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* @spu: spu to add to the active list
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*/
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static void spu_add_to_active_list(struct spu *spu)
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{
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mutex_lock(&spu_prio->active_mutex[spu->node]);
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list_add_tail(&spu->list, &spu_prio->active_list[spu->node]);
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mutex_unlock(&spu_prio->active_mutex[spu->node]);
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}
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/**
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* spu_remove_from_active_list - remove spu from active list
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* @spu: spu to remove from the active list
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*/
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static void spu_remove_from_active_list(struct spu *spu)
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{
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int node = spu->node;
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mutex_lock(&spu_prio->active_mutex[node]);
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list_del_init(&spu->list);
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mutex_unlock(&spu_prio->active_mutex[node]);
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}
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static BLOCKING_NOTIFIER_HEAD(spu_switch_notifier);
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static void spu_switch_notify(struct spu *spu, struct spu_context *ctx)
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{
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blocking_notifier_call_chain(&spu_switch_notifier,
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ctx ? ctx->object_id : 0, spu);
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}
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int spu_switch_event_register(struct notifier_block * n)
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{
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return blocking_notifier_chain_register(&spu_switch_notifier, n);
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}
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int spu_switch_event_unregister(struct notifier_block * n)
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{
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return blocking_notifier_chain_unregister(&spu_switch_notifier, n);
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}
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/**
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* spu_bind_context - bind spu context to physical spu
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* @spu: physical spu to bind to
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* @ctx: context to bind
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*/
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static void spu_bind_context(struct spu *spu, struct spu_context *ctx)
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{
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pr_debug("%s: pid=%d SPU=%d NODE=%d\n", __FUNCTION__, current->pid,
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spu->number, spu->node);
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spu->ctx = ctx;
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spu->flags = 0;
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ctx->spu = spu;
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ctx->ops = &spu_hw_ops;
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spu->pid = current->pid;
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spu_associate_mm(spu, ctx->owner);
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spu->ibox_callback = spufs_ibox_callback;
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spu->wbox_callback = spufs_wbox_callback;
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spu->stop_callback = spufs_stop_callback;
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spu->mfc_callback = spufs_mfc_callback;
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spu->dma_callback = spufs_dma_callback;
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mb();
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spu_unmap_mappings(ctx);
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spu_restore(&ctx->csa, spu);
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spu->timestamp = jiffies;
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spu_cpu_affinity_set(spu, raw_smp_processor_id());
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spu_switch_notify(spu, ctx);
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spu_add_to_active_list(spu);
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ctx->state = SPU_STATE_RUNNABLE;
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}
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/**
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* spu_unbind_context - unbind spu context from physical spu
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* @spu: physical spu to unbind from
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* @ctx: context to unbind
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*/
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static void spu_unbind_context(struct spu *spu, struct spu_context *ctx)
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{
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pr_debug("%s: unbind pid=%d SPU=%d NODE=%d\n", __FUNCTION__,
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spu->pid, spu->number, spu->node);
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spu_remove_from_active_list(spu);
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spu_switch_notify(spu, NULL);
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spu_unmap_mappings(ctx);
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spu_save(&ctx->csa, spu);
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spu->timestamp = jiffies;
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ctx->state = SPU_STATE_SAVED;
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spu->ibox_callback = NULL;
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spu->wbox_callback = NULL;
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spu->stop_callback = NULL;
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spu->mfc_callback = NULL;
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spu->dma_callback = NULL;
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spu_associate_mm(spu, NULL);
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spu->pid = 0;
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ctx->ops = &spu_backing_ops;
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ctx->spu = NULL;
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spu->flags = 0;
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spu->ctx = NULL;
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}
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/**
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* spu_add_to_rq - add a context to the runqueue
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* @ctx: context to add
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*/
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static void spu_add_to_rq(struct spu_context *ctx)
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{
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spin_lock(&spu_prio->runq_lock);
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list_add_tail(&ctx->rq, &spu_prio->runq[ctx->prio]);
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set_bit(ctx->prio, spu_prio->bitmap);
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spin_unlock(&spu_prio->runq_lock);
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}
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/**
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* spu_del_from_rq - remove a context from the runqueue
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* @ctx: context to remove
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*/
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static void spu_del_from_rq(struct spu_context *ctx)
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{
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spin_lock(&spu_prio->runq_lock);
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list_del_init(&ctx->rq);
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if (list_empty(&spu_prio->runq[ctx->prio]))
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clear_bit(ctx->prio, spu_prio->bitmap);
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spin_unlock(&spu_prio->runq_lock);
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}
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/**
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* spu_grab_context - remove one context from the runqueue
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* @prio: priority of the context to be removed
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*
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* This function removes one context from the runqueue for priority @prio.
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* If there is more than one context with the given priority the first
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* task on the runqueue will be taken.
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*
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* Returns the spu_context it just removed.
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*
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* Must be called with spu_prio->runq_lock held.
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*/
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static struct spu_context *spu_grab_context(int prio)
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{
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struct list_head *rq = &spu_prio->runq[prio];
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if (list_empty(rq))
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return NULL;
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return list_entry(rq->next, struct spu_context, rq);
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}
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static void spu_prio_wait(struct spu_context *ctx)
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{
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DEFINE_WAIT(wait);
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prepare_to_wait_exclusive(&ctx->stop_wq, &wait, TASK_INTERRUPTIBLE);
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if (!signal_pending(current)) {
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mutex_unlock(&ctx->state_mutex);
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schedule();
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mutex_lock(&ctx->state_mutex);
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}
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__set_current_state(TASK_RUNNING);
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remove_wait_queue(&ctx->stop_wq, &wait);
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}
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/**
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* spu_reschedule - try to find a runnable context for a spu
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* @spu: spu available
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*
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* This function is called whenever a spu becomes idle. It looks for the
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* most suitable runnable spu context and schedules it for execution.
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*/
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static void spu_reschedule(struct spu *spu)
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{
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int best;
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spu_free(spu);
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spin_lock(&spu_prio->runq_lock);
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best = sched_find_first_bit(spu_prio->bitmap);
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if (best < MAX_PRIO) {
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struct spu_context *ctx = spu_grab_context(best);
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if (ctx)
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wake_up(&ctx->stop_wq);
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}
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spin_unlock(&spu_prio->runq_lock);
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}
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static struct spu *spu_get_idle(struct spu_context *ctx)
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{
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struct spu *spu = NULL;
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int node = cpu_to_node(raw_smp_processor_id());
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int n;
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for (n = 0; n < MAX_NUMNODES; n++, node++) {
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node = (node < MAX_NUMNODES) ? node : 0;
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if (!node_allowed(node))
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continue;
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spu = spu_alloc_node(node);
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if (spu)
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break;
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}
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return spu;
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}
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/**
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* find_victim - find a lower priority context to preempt
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* @ctx: canidate context for running
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*
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* Returns the freed physical spu to run the new context on.
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*/
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static struct spu *find_victim(struct spu_context *ctx)
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{
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struct spu_context *victim = NULL;
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struct spu *spu;
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int node, n;
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/*
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* Look for a possible preemption candidate on the local node first.
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* If there is no candidate look at the other nodes. This isn't
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* exactly fair, but so far the whole spu schedule tries to keep
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* a strong node affinity. We might want to fine-tune this in
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* the future.
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*/
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restart:
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node = cpu_to_node(raw_smp_processor_id());
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for (n = 0; n < MAX_NUMNODES; n++, node++) {
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node = (node < MAX_NUMNODES) ? node : 0;
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if (!node_allowed(node))
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continue;
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mutex_lock(&spu_prio->active_mutex[node]);
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list_for_each_entry(spu, &spu_prio->active_list[node], list) {
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struct spu_context *tmp = spu->ctx;
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if (tmp->rt_priority < ctx->rt_priority &&
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(!victim || tmp->rt_priority < victim->rt_priority))
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victim = spu->ctx;
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}
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mutex_unlock(&spu_prio->active_mutex[node]);
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if (victim) {
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/*
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* This nests ctx->state_mutex, but we always lock
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* higher priority contexts before lower priority
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* ones, so this is safe until we introduce
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* priority inheritance schemes.
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*/
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if (!mutex_trylock(&victim->state_mutex)) {
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victim = NULL;
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goto restart;
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}
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spu = victim->spu;
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if (!spu) {
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/*
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* This race can happen because we've dropped
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* the active list mutex. No a problem, just
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* restart the search.
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*/
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mutex_unlock(&victim->state_mutex);
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victim = NULL;
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goto restart;
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}
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spu_unbind_context(spu, victim);
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mutex_unlock(&victim->state_mutex);
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return spu;
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}
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}
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return NULL;
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}
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/**
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* spu_activate - find a free spu for a context and execute it
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* @ctx: spu context to schedule
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* @flags: flags (currently ignored)
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*
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* Tries to find a free spu to run @ctx. If no free spu is availble
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* add the context to the runqueue so it gets woken up once an spu
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* is available.
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*/
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int spu_activate(struct spu_context *ctx, unsigned long flags)
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{
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if (ctx->spu)
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return 0;
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do {
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struct spu *spu;
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spu = spu_get_idle(ctx);
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/*
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* If this is a realtime thread we try to get it running by
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* preempting a lower priority thread.
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*/
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if (!spu && ctx->rt_priority)
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spu = find_victim(ctx);
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if (spu) {
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spu_bind_context(spu, ctx);
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return 0;
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}
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spu_add_to_rq(ctx);
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spu_prio_wait(ctx);
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spu_del_from_rq(ctx);
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} while (!signal_pending(current));
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return -ERESTARTSYS;
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}
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/**
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* spu_deactivate - unbind a context from it's physical spu
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* @ctx: spu context to unbind
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*
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* Unbind @ctx from the physical spu it is running on and schedule
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* the highest priority context to run on the freed physical spu.
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*/
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void spu_deactivate(struct spu_context *ctx)
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{
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struct spu *spu = ctx->spu;
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if (spu) {
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spu_unbind_context(spu, ctx);
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spu_reschedule(spu);
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}
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}
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/**
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* spu_yield - yield a physical spu if others are waiting
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* @ctx: spu context to yield
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*
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* Check if there is a higher priority context waiting and if yes
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* unbind @ctx from the physical spu and schedule the highest
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* priority context to run on the freed physical spu instead.
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*/
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void spu_yield(struct spu_context *ctx)
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{
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struct spu *spu;
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if (mutex_trylock(&ctx->state_mutex)) {
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if ((spu = ctx->spu) != NULL) {
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int best = sched_find_first_bit(spu_prio->bitmap);
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if (best < MAX_PRIO) {
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pr_debug("%s: yielding SPU %d NODE %d\n",
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__FUNCTION__, spu->number, spu->node);
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spu_deactivate(ctx);
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}
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}
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mutex_unlock(&ctx->state_mutex);
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}
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}
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int __init spu_sched_init(void)
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{
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int i;
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spu_sched_wq = create_singlethread_workqueue("spusched");
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if (!spu_sched_wq)
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return 1;
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spu_prio = kzalloc(sizeof(struct spu_prio_array), GFP_KERNEL);
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if (!spu_prio) {
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printk(KERN_WARNING "%s: Unable to allocate priority queue.\n",
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__FUNCTION__);
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destroy_workqueue(spu_sched_wq);
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return 1;
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}
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for (i = 0; i < MAX_PRIO; i++) {
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INIT_LIST_HEAD(&spu_prio->runq[i]);
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__clear_bit(i, spu_prio->bitmap);
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}
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__set_bit(MAX_PRIO, spu_prio->bitmap);
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for (i = 0; i < MAX_NUMNODES; i++) {
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mutex_init(&spu_prio->active_mutex[i]);
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INIT_LIST_HEAD(&spu_prio->active_list[i]);
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}
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spin_lock_init(&spu_prio->runq_lock);
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return 0;
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}
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void __exit spu_sched_exit(void)
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{
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struct spu *spu, *tmp;
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int node;
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for (node = 0; node < MAX_NUMNODES; node++) {
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mutex_lock(&spu_prio->active_mutex[node]);
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list_for_each_entry_safe(spu, tmp, &spu_prio->active_list[node],
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list) {
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list_del_init(&spu->list);
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spu_free(spu);
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}
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mutex_unlock(&spu_prio->active_mutex[node]);
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}
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kfree(spu_prio);
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destroy_workqueue(spu_sched_wq);
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}
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