original_kernel/arch/avr32/kernel/irq.c

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[PATCH] avr32 architecture This adds support for the Atmel AVR32 architecture as well as the AT32AP7000 CPU and the AT32STK1000 development board. AVR32 is a new high-performance 32-bit RISC microprocessor core, designed for cost-sensitive embedded applications, with particular emphasis on low power consumption and high code density. The AVR32 architecture is not binary compatible with earlier 8-bit AVR architectures. The AVR32 architecture, including the instruction set, is described by the AVR32 Architecture Manual, available from http://www.atmel.com/dyn/resources/prod_documents/doc32000.pdf The Atmel AT32AP7000 is the first CPU implementing the AVR32 architecture. It features a 7-stage pipeline, 16KB instruction and data caches and a full Memory Management Unit. It also comes with a large set of integrated peripherals, many of which are shared with the AT91 ARM-based controllers from Atmel. Full data sheet is available from http://www.atmel.com/dyn/resources/prod_documents/doc32003.pdf while the CPU core implementation including caches and MMU is documented by the AVR32 AP Technical Reference, available from http://www.atmel.com/dyn/resources/prod_documents/doc32001.pdf Information about the AT32STK1000 development board can be found at http://www.atmel.com/dyn/products/tools_card.asp?tool_id=3918 including a BSP CD image with an earlier version of this patch, development tools (binaries and source/patches) and a root filesystem image suitable for booting from SD card. Alternatively, there's a preliminary "getting started" guide available at http://avr32linux.org/twiki/bin/view/Main/GettingStarted which provides links to the sources and patches you will need in order to set up a cross-compiling environment for avr32-linux. This patch, as well as the other patches included with the BSP and the toolchain patches, is actively supported by Atmel Corporation. [dmccr@us.ibm.com: Fix more pxx_page macro locations] [bunk@stusta.de: fix `make defconfig'] Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com> Signed-off-by: Adrian Bunk <bunk@stusta.de> Signed-off-by: Dave McCracken <dmccr@us.ibm.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-09-26 14:32:13 +08:00
/*
* Copyright (C) 2004-2006 Atmel Corporation
*
* Based on arch/i386/kernel/irq.c
* Copyright (C) 1992, 1998 Linus Torvalds, Ingo Molnar
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This file contains the code used by various IRQ handling routines:
* asking for different IRQ's should be done through these routines
* instead of just grabbing them. Thus setups with different IRQ numbers
* shouldn't result in any weird surprises, and installing new handlers
* should be easier.
*
* IRQ's are in fact implemented a bit like signal handlers for the kernel.
* Naturally it's not a 1:1 relation, but there are similarities.
*/
#include <linux/interrupt.h>
#include <linux/irq.h>
#include <linux/kernel_stat.h>
#include <linux/proc_fs.h>
#include <linux/seq_file.h>
#include <linux/sysdev.h>
/*
* 'what should we do if we get a hw irq event on an illegal vector'.
* each architecture has to answer this themselves.
*/
void ack_bad_irq(unsigned int irq)
{
printk("unexpected IRQ %u\n", irq);
}
#ifdef CONFIG_PROC_FS
int show_interrupts(struct seq_file *p, void *v)
{
int i = *(loff_t *)v, cpu;
struct irqaction *action;
unsigned long flags;
if (i == 0) {
seq_puts(p, " ");
for_each_online_cpu(cpu)
seq_printf(p, "CPU%d ", cpu);
seq_putc(p, '\n');
}
if (i < NR_IRQS) {
spin_lock_irqsave(&irq_desc[i].lock, flags);
action = irq_desc[i].action;
if (!action)
goto unlock;
seq_printf(p, "%3d: ", i);
for_each_online_cpu(cpu)
seq_printf(p, "%10u ", kstat_cpu(cpu).irqs[i]);
seq_printf(p, " %s", action->name);
for (action = action->next; action; action = action->next)
seq_printf(p, ", %s", action->name);
seq_putc(p, '\n');
unlock:
spin_unlock_irqrestore(&irq_desc[i].lock, flags);
}
return 0;
}
#endif