ASoC: simple-card-utils: Don't reset clock of active DAI

Playback or capture errors are seen when clock is reset during an active
stage of DAI. Presently this scenario happens when DAI has both playback
and capture sessions running and one of these finishes first which will
be followed by clock rate reset. The remaining active session will be
affected in such case.

Address this problem by allowing clock rate reset to happen only when
the DAI is no more active.

Signed-off-by: Sameer Pujar <spujar@nvidia.com>
Reviewed-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Link: https://lore.kernel.org/r/1646910999-2501-1-git-send-email-spujar@nvidia.com
Signed-off-by: Mark Brown <broonie@kernel.org>
This commit is contained in:
Sameer Pujar 2022-03-10 16:46:39 +05:30 committed by Mark Brown
parent 886e09c77d
commit 5bbe2918ac
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GPG Key ID: 24D68B725D5487D0
1 changed files with 8 additions and 4 deletions

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@ -318,15 +318,19 @@ void asoc_simple_shutdown(struct snd_pcm_substream *substream)
int i;
for_each_prop_dai_cpu(props, i, dai) {
if (props->mclk_fs && !dai->clk_fixed)
snd_soc_dai_set_sysclk(asoc_rtd_to_cpu(rtd, i),
struct snd_soc_dai *cpu_dai = asoc_rtd_to_cpu(rtd, i);
if (props->mclk_fs && !dai->clk_fixed && !snd_soc_dai_active(cpu_dai))
snd_soc_dai_set_sysclk(cpu_dai,
0, 0, SND_SOC_CLOCK_IN);
asoc_simple_clk_disable(dai);
}
for_each_prop_dai_codec(props, i, dai) {
if (props->mclk_fs && !dai->clk_fixed)
snd_soc_dai_set_sysclk(asoc_rtd_to_codec(rtd, i),
struct snd_soc_dai *codec_dai = asoc_rtd_to_codec(rtd, i);
if (props->mclk_fs && !dai->clk_fixed && !snd_soc_dai_active(codec_dai))
snd_soc_dai_set_sysclk(codec_dai,
0, 0, SND_SOC_CLOCK_IN);
asoc_simple_clk_disable(dai);