rxrpc: Call state should be read with READ_ONCE() under some circumstances

The call state may be changed at any time by the data-ready routine in
response to received packets, so if the call state is to be read and acted
upon several times in a function, READ_ONCE() must be used unless the call
state lock is held.

As it happens, we used READ_ONCE() to read the state a few lines above the
unmarked read in rxrpc_input_data(), so use that value rather than
re-reading it.

Fixes: a158bdd324 ("rxrpc: Fix call timeouts")
Signed-off-by: Baptiste Lepers <baptiste.lepers@gmail.com>
Signed-off-by: David Howells <dhowells@redhat.com>
Link: https://lore.kernel.org/r/161046715522.2450566.488819910256264150.stgit@warthog.procyon.org.uk
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
This commit is contained in:
Baptiste Lepers 2021-01-12 15:59:15 +00:00 committed by Jakub Kicinski
parent d52e419ac8
commit a95d25dd7b
1 changed files with 1 additions and 1 deletions

View File

@ -430,7 +430,7 @@ static void rxrpc_input_data(struct rxrpc_call *call, struct sk_buff *skb)
return;
}
if (call->state == RXRPC_CALL_SERVER_RECV_REQUEST) {
if (state == RXRPC_CALL_SERVER_RECV_REQUEST) {
unsigned long timo = READ_ONCE(call->next_req_timo);
unsigned long now, expect_req_by;