This patchset adds a flags variable to reserve_bootmem() and uses the
BOOTMEM_EXCLUSIVE flag in crashkernel reservation code to detect collisions
between crashkernel area and already used memory.
This patch:
Change the reserve_bootmem() function to accept a new flag BOOTMEM_EXCLUSIVE.
If that flag is set, the function returns with -EBUSY if the memory already
has been reserved in the past. This is to avoid conflicts.
Because that code runs before SMP initialisation, there's no race condition
inside reserve_bootmem_core().
[akpm@linux-foundation.org: coding-style fixes]
[akpm@linux-foundation.org: fix powerpc build]
Signed-off-by: Bernhard Walle <bwalle@suse.de>
Cc: <linux-arch@vger.kernel.org>
Cc: "Eric W. Biederman" <ebiederm@xmission.com>
Cc: Vivek Goyal <vgoyal@in.ibm.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This code is inside an #ifdef with a misspelled config symbol, so it
hasn't been used for a long time. Fix it before fixing the config
symbol to keep bisection working.
Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
Since the core setup code takes care of both allocation and
reservation of framebuffer memory, there's no need for this board-
specific hook anymore. Replace it with two global variables,
fbmem_start and fbmem_size, which can be used directly.
Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
With the current strategy of using the bootmem allocator to allocate
or reserve framebuffer memory, there's a slight chance that the
requested area has been taken by the boot allocator bitmap before we
get around to reserving it.
By inserting the framebuffer region as a reserved region as early as
possible, we improve our chances for success and we make the region
visible as a reserved region in dmesg and /proc/iomem without any
extra work.
Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
Use struct resource to specify both physical memory regions and
reserved regions and push everything into the same framework,
including kernel code/data and initrd memory. This allows us to get
rid of many special cases in the bootmem initialization and will also
make it easier to implement more robust handling of framebuffer
memory later.
Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
A patch to use ARRAY_SIZE macro already defined in linux/kernel.h
Signed-off-by: Ahmed S. Darwish <darwish.07@gmail.com>
Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
By moving the ethernet tag parsing to the board-specific code we avoid
the issue of figuring out which device we're supposed to attach the
information to. The board specific code knows this because it's
where the actual devices are instantiated.
Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
Allow the board to remap actual USART peripheral devices to serial
devices by calling at32_map_usart(hw_id, serial_line). This ensures
that even though ATSTK1002 uses USART1 as the first serial port, it
will still have a ttyS0 device.
This also adds a board-specific early setup hook and moves the
at32_setup_serial_console() call there from the platform code.
Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This adds support for the Atmel AVR32 architecture as well as the AT32AP7000
CPU and the AT32STK1000 development board.
AVR32 is a new high-performance 32-bit RISC microprocessor core, designed for
cost-sensitive embedded applications, with particular emphasis on low power
consumption and high code density. The AVR32 architecture is not binary
compatible with earlier 8-bit AVR architectures.
The AVR32 architecture, including the instruction set, is described by the
AVR32 Architecture Manual, available from
http://www.atmel.com/dyn/resources/prod_documents/doc32000.pdf
The Atmel AT32AP7000 is the first CPU implementing the AVR32 architecture. It
features a 7-stage pipeline, 16KB instruction and data caches and a full
Memory Management Unit. It also comes with a large set of integrated
peripherals, many of which are shared with the AT91 ARM-based controllers from
Atmel.
Full data sheet is available from
http://www.atmel.com/dyn/resources/prod_documents/doc32003.pdf
while the CPU core implementation including caches and MMU is documented by
the AVR32 AP Technical Reference, available from
http://www.atmel.com/dyn/resources/prod_documents/doc32001.pdf
Information about the AT32STK1000 development board can be found at
http://www.atmel.com/dyn/products/tools_card.asp?tool_id=3918
including a BSP CD image with an earlier version of this patch, development
tools (binaries and source/patches) and a root filesystem image suitable for
booting from SD card.
Alternatively, there's a preliminary "getting started" guide available at
http://avr32linux.org/twiki/bin/view/Main/GettingStarted which provides links
to the sources and patches you will need in order to set up a cross-compiling
environment for avr32-linux.
This patch, as well as the other patches included with the BSP and the
toolchain patches, is actively supported by Atmel Corporation.
[dmccr@us.ibm.com: Fix more pxx_page macro locations]
[bunk@stusta.de: fix `make defconfig']
Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Dave McCracken <dmccr@us.ibm.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>