original_kernel/net/ipv6/ip6_checksum.c

138 lines
3.5 KiB
C

// SPDX-License-Identifier: GPL-2.0
#include <net/ip.h>
#include <net/udp.h>
#include <net/udplite.h>
#include <asm/checksum.h>
#ifndef _HAVE_ARCH_IPV6_CSUM
__sum16 csum_ipv6_magic(const struct in6_addr *saddr,
const struct in6_addr *daddr,
__u32 len, __u8 proto, __wsum csum)
{
int carry;
__u32 ulen;
__u32 uproto;
__u32 sum = (__force u32)csum;
sum += (__force u32)saddr->s6_addr32[0];
carry = (sum < (__force u32)saddr->s6_addr32[0]);
sum += carry;
sum += (__force u32)saddr->s6_addr32[1];
carry = (sum < (__force u32)saddr->s6_addr32[1]);
sum += carry;
sum += (__force u32)saddr->s6_addr32[2];
carry = (sum < (__force u32)saddr->s6_addr32[2]);
sum += carry;
sum += (__force u32)saddr->s6_addr32[3];
carry = (sum < (__force u32)saddr->s6_addr32[3]);
sum += carry;
sum += (__force u32)daddr->s6_addr32[0];
carry = (sum < (__force u32)daddr->s6_addr32[0]);
sum += carry;
sum += (__force u32)daddr->s6_addr32[1];
carry = (sum < (__force u32)daddr->s6_addr32[1]);
sum += carry;
sum += (__force u32)daddr->s6_addr32[2];
carry = (sum < (__force u32)daddr->s6_addr32[2]);
sum += carry;
sum += (__force u32)daddr->s6_addr32[3];
carry = (sum < (__force u32)daddr->s6_addr32[3]);
sum += carry;
ulen = (__force u32)htonl((__u32) len);
sum += ulen;
carry = (sum < ulen);
sum += carry;
uproto = (__force u32)htonl(proto);
sum += uproto;
carry = (sum < uproto);
sum += carry;
return csum_fold((__force __wsum)sum);
}
EXPORT_SYMBOL(csum_ipv6_magic);
#endif
int udp6_csum_init(struct sk_buff *skb, struct udphdr *uh, int proto)
{
int err;
UDP_SKB_CB(skb)->partial_cov = 0;
UDP_SKB_CB(skb)->cscov = skb->len;
if (proto == IPPROTO_UDPLITE) {
err = udplite_checksum_init(skb, uh);
if (err)
return err;
if (UDP_SKB_CB(skb)->partial_cov) {
skb->csum = ip6_compute_pseudo(skb, proto);
return 0;
}
}
/* To support RFC 6936 (allow zero checksum in UDP/IPV6 for tunnels)
* we accept a checksum of zero here. When we find the socket
* for the UDP packet we'll check if that socket allows zero checksum
* for IPv6 (set by socket option).
*
* Note, we are only interested in != 0 or == 0, thus the
* force to int.
*/
err = (__force int)skb_checksum_init_zero_check(skb, proto, uh->check,
ip6_compute_pseudo);
if (err)
return err;
if (skb->ip_summed == CHECKSUM_COMPLETE && !skb->csum_valid) {
/* If SW calculated the value, we know it's bad */
if (skb->csum_complete_sw)
return 1;
/* HW says the value is bad. Let's validate that.
* skb->csum is no longer the full packet checksum,
* so don't treat is as such.
*/
skb_checksum_complete_unset(skb);
}
return 0;
}
EXPORT_SYMBOL(udp6_csum_init);
/* Function to set UDP checksum for an IPv6 UDP packet. This is intended
* for the simple case like when setting the checksum for a UDP tunnel.
*/
void udp6_set_csum(bool nocheck, struct sk_buff *skb,
const struct in6_addr *saddr,
const struct in6_addr *daddr, int len)
{
struct udphdr *uh = udp_hdr(skb);
if (nocheck)
uh->check = 0;
else if (skb_is_gso(skb))
uh->check = ~udp_v6_check(len, saddr, daddr, 0);
else if (skb->ip_summed == CHECKSUM_PARTIAL) {
uh->check = 0;
uh->check = udp_v6_check(len, saddr, daddr, lco_csum(skb));
if (uh->check == 0)
uh->check = CSUM_MANGLED_0;
} else {
skb->ip_summed = CHECKSUM_PARTIAL;
skb->csum_start = skb_transport_header(skb) - skb->head;
skb->csum_offset = offsetof(struct udphdr, check);
uh->check = ~udp_v6_check(len, saddr, daddr, 0);
}
}
EXPORT_SYMBOL(udp6_set_csum);