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#include "libgcc.h"
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u64 __ashldi3(u64 v, int cnt)
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{
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int c = cnt & 31;
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u32 vl = (u32) v;
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u32 vh = (u32) (v >> 32);
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if (cnt & 32) {
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vh = (vl << c);
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vl = 0;
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} else {
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vh = (vh << c) + (vl >> (32 - c));
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vl = (vl << c);
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}
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return ((u64) vh << 32) + vl;
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}
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EXPORT_SYMBOL(__ashldi3);
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