original_kernel/drivers/lguest
Rusty Russell 9f155a9b3d lguest: allow any process to send interrupts
We currently only allow the Launcher process to send interrupts, but it
as we already send interrupts from the hrtimer, it's a simple matter of
extracting that code into a common set_interrupt routine.

As we switch to a thread per virtqueue, this avoids a bottleneck through the
main Launcher process.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2009-06-12 22:27:09 +09:30
..
x86 lguest: fix on Intel when KVM loaded (unhandled trap 13) 2009-05-26 12:13:11 -07:00
Kconfig lguest: PAE support 2009-06-12 22:27:08 +09:30
Makefile
README
core.c lguest: map switcher with executable page table entries 2009-06-12 22:27:06 +09:30
hypercalls.c lguest: PAE support 2009-06-12 22:27:08 +09:30
interrupts_and_traps.c lguest: allow any process to send interrupts 2009-06-12 22:27:09 +09:30
lg.h lguest: allow any process to send interrupts 2009-06-12 22:27:09 +09:30
lguest_device.c
lguest_user.c lguest: allow any process to send interrupts 2009-06-12 22:27:09 +09:30
page_tables.c lguest: PAE fixes 2009-06-12 22:27:08 +09:30
segments.c lguest: beyond ARRAY_SIZE of cpu->arch.gdt 2009-06-12 22:27:04 +09:30

README

Welcome, friend reader, to lguest.

Lguest is an adventure, with you, the reader, as Hero.  I can't think of many
5000-line projects which offer both such capability and glimpses of future
potential; it is an exciting time to be delving into the source!

But be warned; this is an arduous journey of several hours or more!  And as we
know, all true Heroes are driven by a Noble Goal.  Thus I offer a Beer (or
equivalent) to anyone I meet who has completed this documentation.

So get comfortable and keep your wits about you (both quick and humorous).
Along your way to the Noble Goal, you will also gain masterly insight into
lguest, and hypervisors and x86 virtualization in general.

Our Quest is in seven parts: (best read with C highlighting turned on)

I) Preparation
	- In which our potential hero is flown quickly over the landscape for a
	  taste of its scope.  Suitable for the armchair coders and other such
	  persons of faint constitution.

II) Guest
	- Where we encounter the first tantalising wisps of code, and come to
	  understand the details of the life of a Guest kernel.

III) Drivers
	- Whereby the Guest finds its voice and become useful, and our
	  understanding of the Guest is completed.

IV) Launcher
	- Where we trace back to the creation of the Guest, and thus begin our
	  understanding of the Host.

V) Host
	- Where we master the Host code, through a long and tortuous journey.
	  Indeed, it is here that our hero is tested in the Bit of Despair.

VI) Switcher
	- Where our understanding of the intertwined nature of Guests and Hosts
	  is completed.

VII) Mastery
	- Where our fully fledged hero grapples with the Great Question:
	  "What next?"

make Preparation!
Rusty Russell.