175 lines
3.7 KiB
C
175 lines
3.7 KiB
C
/*
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* Copyright (C) 2009, Frederic Weisbecker <fweisbec@gmail.com>
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*
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* Handle the callchains from the stream in an ad-hoc radix tree and then
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* sort them in an rbtree.
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*
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdbool.h>
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#include <errno.h>
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#include "callchain.h"
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static void rb_insert_callchain(struct rb_root *root, struct callchain_node *chain)
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{
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struct rb_node **p = &root->rb_node;
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struct rb_node *parent = NULL;
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struct callchain_node *rnode;
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while (*p) {
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parent = *p;
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rnode = rb_entry(parent, struct callchain_node, rb_node);
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if (rnode->hit < chain->hit)
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p = &(*p)->rb_left;
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else
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p = &(*p)->rb_right;
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}
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rb_link_node(&chain->rb_node, parent, p);
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rb_insert_color(&chain->rb_node, root);
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}
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/*
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* Once we get every callchains from the stream, we can now
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* sort them by hit
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*/
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void sort_chain_to_rbtree(struct rb_root *rb_root, struct callchain_node *node)
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{
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struct callchain_node *child;
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list_for_each_entry(child, &node->children, brothers)
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sort_chain_to_rbtree(rb_root, child);
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if (node->hit)
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rb_insert_callchain(rb_root, node);
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}
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static struct callchain_node *create_child(struct callchain_node *parent)
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{
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struct callchain_node *new;
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new = malloc(sizeof(*new));
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if (!new) {
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perror("not enough memory to create child for code path tree");
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return NULL;
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}
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new->parent = parent;
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INIT_LIST_HEAD(&new->children);
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INIT_LIST_HEAD(&new->val);
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list_add_tail(&new->brothers, &parent->children);
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return new;
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}
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static void
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fill_node(struct callchain_node *node, struct ip_callchain *chain, int start)
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{
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int i;
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for (i = start; i < chain->nr; i++) {
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struct callchain_list *call;
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call = malloc(sizeof(*chain));
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if (!call) {
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perror("not enough memory for the code path tree");
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return;
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}
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call->ip = chain->ips[i];
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list_add_tail(&call->list, &node->val);
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}
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node->val_nr = i - start;
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}
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static void add_child(struct callchain_node *parent, struct ip_callchain *chain)
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{
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struct callchain_node *new;
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new = create_child(parent);
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fill_node(new, chain, parent->val_nr);
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new->hit = 1;
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}
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static void
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split_add_child(struct callchain_node *parent, struct ip_callchain *chain,
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struct callchain_list *to_split, int idx)
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{
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struct callchain_node *new;
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/* split */
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new = create_child(parent);
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list_move_tail(&to_split->list, &new->val);
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new->hit = parent->hit;
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parent->hit = 0;
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parent->val_nr = idx;
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/* create the new one */
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add_child(parent, chain);
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}
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static int
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__append_chain(struct callchain_node *root, struct ip_callchain *chain,
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int start);
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static int
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__append_chain_children(struct callchain_node *root, struct ip_callchain *chain)
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{
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struct callchain_node *rnode;
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/* lookup in childrens */
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list_for_each_entry(rnode, &root->children, brothers) {
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int ret = __append_chain(rnode, chain, root->val_nr);
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if (!ret)
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return 0;
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}
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return -1;
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}
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static int
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__append_chain(struct callchain_node *root, struct ip_callchain *chain,
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int start)
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{
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struct callchain_list *cnode;
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int i = start;
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bool found = false;
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/* lookup in the current node */
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list_for_each_entry(cnode, &root->val, list) {
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if (cnode->ip != chain->ips[i++])
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break;
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if (!found)
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found = true;
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if (i == chain->nr)
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break;
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}
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/* matches not, relay on the parent */
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if (!found)
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return -1;
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/* we match only a part of the node. Split it and add the new chain */
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if (i < root->val_nr) {
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split_add_child(root, chain, cnode, i);
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return 0;
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}
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/* we match 100% of the path, increment the hit */
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if (i == root->val_nr) {
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root->hit++;
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return 0;
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}
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return __append_chain_children(root, chain);
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}
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void append_chain(struct callchain_node *root, struct ip_callchain *chain)
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{
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if (__append_chain_children(root, chain) == -1)
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add_child(root, chain);
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}
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